Many combat options also allow you to move enemies around, which can force foes into weak areas or allow you to position an enemy in hazard zones. Likewise, a strong fighter can hit the front rows hard but is effectively useless against foes in the back line until the front line is beaten down. One character may have a strong buff spell in the back row but more powerful CC if they're in the second or third slot. Characters can attack once a turn, with each character having a variety of options available, depending on which slot they are in. You and the enemy each have a four-slot "battlefield" to position each character. Beyond the odd tone shifts, the game foreshadows a touch too heavily, so players will be able to figure out most of the plot twists far in advance dragging them on to the reveal feels like a waste of time.Ĭombat in Circus Electrique is very much in the vein of Darkest Dungeon. By and large, it's a cute experience, and the characters are likeable. It veers between dark comedy and family drama, which can make it difficult for either one to set the tone. The plot is cute enough, but it feels a bit strange at times. Amelia and the circus crew must band together and figure out what is causing the rampage and how it ties to the accident that had shut down the circus in the first place. Londoners all over are taken by something called "The Maddening" and begin going on a violent rampage. At the opening show, something mysterious occurs. The same circus that led to her death, Circus Electrique, is now reopening under the same management, and Amelia intends to investigate it in her new role as a reporter. The story follows Amelia, a young woman whose mother died in a tragic circus accident. A mysterious "spark" caused all of the world's greatest inventors to suddenly jump decades ahead in technology, thus transforming the city in a steampunk paradise. Electrique has more in common with Darkest Dungeon than it doesn't, but it's also a darn fun game on its own.Ĭircus Electrique is set in an alternate version of Victorian England. However, it's also a great example of why taking a concept doesn't mean that you can't do it well. At first blush, Circus Electrique may look like it's borrowing core ideas and gameplay mechanics from indie hit Darkest Dungeon. It's sometimes easy to look at a game that takes obvious inspiration from another game and feel like it might be a cheap knockoff.
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